Wednesday, 13 September 2017

Initialising String Literals at Compile Time in Go

Recently I was working on a service and realised that we had no established way of querying it for its version information. Previously, on an embedded device, I have written a file at build time to be read by the service at run time, with the location set by an env var. It would also be possible to set the version in an env var itself but these are overridable

  However a colleague suggested injecting the version string into the binary itself at compile time so I decided to investigate this novel approach.

go tool link specifies that the -X argument allows us to define arbitrary string values

go tool link
  -X definition
        add string value definition of the form

go build help explains that there is an 'ldflags' option which allows the user to specify a flag list passed through to go tool link

go build help
    -ldflags 'flag list'
        arguments to pass on each go tool link invocation.

So we can pass a string definition through the go command (build, run etc)!

In the above program we can see that we define a variable foo in package main.
Thus the fully qualified name of this variable is, thus this is the name we pass.

$ go run main.go
injected var is []

$ go run -ldflags '-s -X' main.go
injected var is [bar]

This can be used in novel ways to inject the output of external commands at compile time such as the build date.

$ go run -ldflags "-X '$(date -u '+%Y-%m-%d %H:%M:%S')'" main.go
injected var is [2017-09-13 13:44:59]

This is a nice feature that I'm sure has applications beyond my reckoning at this time. In my use case it makes for a compact, neat solution, however it does cause some indirection when reading the code making it harder to follow so I would argue should be used sparingly. It has the nice quality of being immutable over env vars which could potentially be rewritten. Anyhow it is a pretty cool linker feature!

Thursday, 7 September 2017

Struct Tags in Go defines 'tag' as:

a label attached to someone or something for the purpose of identification or to give other information

The go docs only have a short paragraph covering struct tags which follows:

A field declaration may be followed by an optional string literal tag, which becomes an attribute for all the fields in the corresponding field declaration. The tags are made visible through a reflection interface and take part in type identity for structs but are otherwise ignored.

Basically struct tags allow you to attach metadata to struct fields in the form of arbitrary string values.

The format of the metadata is: `key:val` or `key:val1,val2` in the case of multiple values. By convention the key corresponds to the name of the package consuming it.

This metadata can be intended for another package or you can make use of it yourself. It can be consumed via reflection using the types reflect.Type, reflect.StructField and reflect.StructTag as can be seen in this example.

A common use case is for serialisation/ deserialisation, the 'json' tag which is used by the encoding/json package is an example of this.

It also allows you to incorporate your initialisation code in the struct definition. An example of this is the package which uses struct tags to define config structures with associated environment variables and perform boiler-plate free parsing. The package also allows you to set defaults via struct tags which again reduces initialisation code, however this is not compile-time safe.

If you are interested there is a good talk available here: video pdf

Friday, 1 September 2017


Internal vs External comms in a
microservices architecture

A Microservices architecture advocates the proliferation of many small inter-communicating services. As a result, using such an architecture can result in an increased overhead in the number of network bound, 'internal' inter-service communications.

This is in addition to the 'external' existing network comms of serving the clients accessing our service. I will refer to these two forms of communication as internal and external respectively. These two forms of communication can be observed to possess differing characteristics.

Internal comms are high frequency in nature and completely under our control, that is that we can coordinate upgrade of the client and server as necessary.

External comms are of lower frequency, can come from varied sources and backwards compatibility / versioning is more of a concern as we do not have control over the clients.

REST and RPC are two technologies that can be used for network bound communications. In my experience REST is better suited to use in an external API and RPC to use in internal comms, primarily for these reasons:

REST for external comms
- easy to version using headers
- well understood and ubiquitous, ease of client implementation
- json much easier to parse and debug than a binary format

RPC for internal comms
- low cost, around 20 times less than REST
- less boilerplate required for calls (which will be frequent), it is autogenerated
- provides easy streaming

In RPC changes to models require synchronised client and server releases, thus models often become expand (ie. add fields) only. This can lead to a lot of deprecated fields and lockstep client and server releases when models are altered, making RPC a little brittle for external APIs.

The boon of low latency comms that rpc provides cannot be understated and provides us the freedom to disregard much of the costs of network bound requests and fully subscribe to a microservices architecture.